Emotify

Michael Sutton, one of the Institute’s Fellows, and his co-author Kevin Allen (former advertising executive turned educator) have recently published a book on game-based learning… Emotify, The Human Element in Game-Based Learning, Serious Games and Experiential Education.

In the book, the authors propose an actionable work plan, based on tried and tested research, for those who wish to harness the power of game-based learning. It covers a spectrum of topics ranging from basic concepts to pragmatic approaches for marketing in order to help readers succeed in their game-based learning endeavours.

You can purchase Emotify on Amazon (note: the Institute is not an Amazon affiliate and will not earn any fee on any purchase):

Emotify - The Power of the Human Element in Game-Based Learning

Announcing the IBLGC 2019 Finalists

Congratulations to all games that have made the finals of the 2019 International Business Learning Games Competition. The standard of this year’s entries (as measured by the average score for all entries in the year) was the highest to date. This made the first round of judging exciting and there were a large number of entries which kept the judges busy. In the end, 15 entries have made it to the finals including – for the first time – games from Asia and South America.

Condolences are offered to those entrants ranging from universities to small companies whose games did not make the finals – each of you will receive a judges’ report which we hope provides you with some ideas on how your games could be improved. We thank you for your participation and hope to see you at the International Conference On Business Learning Games.